The Beginning of the SwordFall Dev Blog

Every great adventure has a beginning, and for us at DarkLoom Studio, this is it. SwordFall isn’t just our first game—it’s our biggest challenge yet. A multiplayer strategy game, built from the ground up by a small, passionate team, with the goal of delivering an experience that’s competitive, engaging, and endlessly replayable.

Sounds ambitious? Absolutely. But that’s exactly why we’re doing it.


Why We're Sharing This Journey

Developing SwordFall isn’t just about writing code and designing mechanics—it’s a journey filled with learning, problem-solving, and pushing ourselves to create something truly special. And what better way to capture that journey than by sharing it with you?

Through these dev blogs, we’ll be pulling back the curtain on our development process—showing you the highs, the struggles, and everything in between. From designing core gameplay mechanics to balancing a competitive multiplayer experience, we want to bring you along for the ride.


The Challenge of Multiplayer

Making a game is tough.
Making a multiplayer game? Even tougher.

From real-time matchmaking and balancing to making sure every interaction feels smooth and competitive, there’s a whole world of challenges we’re tackling head-on. But multiplayer is at the heart of SwordFall, and we’re determined to get it right.


What to Expect

In this dev blog, you can expect:

Deep dives into our design choices
Technical breakdowns of development challenges
Behind-the-scenes struggles (because let’s be real—game development is never a straight road)

We want to share not just what we’re doing, but why we’re doing it, and how we’re working to make SwordFall the best game it can be.


Join Us on This Adventure

This is just the beginning. We’re excited, a little nervous, and 100% committed to bringing SwordFall to life.

Whether you’re a fellow game dev, a strategy game enthusiast, or just someone curious about the process, we’d love for you to be part of this journey.

Stay tuned—there’s so much more to come.

🔹 Welcome to the SwordFall dev blog. Let’s build something great together. 🔹

ShadoW

ShadoW

Quebec