We Built Our Own Ghost Theme from Scratch
A behind-the-scenes look at our new website using the custom Ghost CMS theme. Dark aesthetic, cinematic homepage, zero compromises.
A behind-the-scenes look at our new website using the custom Ghost CMS theme. Dark aesthetic, cinematic homepage, zero compromises.
In GraveRaiders, proximity voice chat isn’t just for coordination, it’s a gameplay mechanic. Talking too loud can alert enemies and get your whole team killed.
GraveRaiders’ progression system is locked in: a dual-track roguelite design with weapon attachments, rarity upgrades, and 155 tactical talents. Here’s how we make every level-up meaningful.
GraveRaiders just got smarter enemies, new GAS-driven combat, and the first steps of our progression system. Catch up on the latest AI upgrades and gameplay features in this new dev blog!
After years of experience with Godot, we’ve made the leap to Unreal Engine to bring GraveRaiders’ dark-fantasy co-op world to life in full 3D. Here’s what led to that decision — and what we’re working on next.
We’ve been hard at work building the foundations of GraveRaiders! From core systems and combat flow to multiplayer groundwork — the game is taking shape. Here’s a look behind the scenes at our progress!
We started DarkLoom Studio with a simple belief: great games don’t come from trends, they come from conviction.
We build the experiences we wish existed, crafted with care, intention, and respect for the player.