The Crew
Small studio. Big ambitions. Here's the people actually making it happen (currently solo as we speak).
DarkLoom Studio is an independent team driven by a genuine love for games and the craft behind them. We focus on building polished, atmospheric experiences that respect players’ time while delivering depth and replayability. Guided by creativity, technical care, and a strong connection with our community, we’re steadily turning a long-held dream into reality — one carefully built project at a time.
Our Story
The Spark
The idea of creating original games shifts from a casual interest into a serious long-term ambition.
First Steps in Game Development
Begins learning game development fundamentals and starts working in the Godot engine for the first time.
Early Prototypes
Initial gameplay experiments and small prototypes are created to explore mechanics and technical workflows.
Direction Takes Shape
Development efforts become more focused, with a clearer creative vision and project scope emerging.
Raising the Bar
Production standards and internal workflows are refined to support more professional-quality work.
Production Mindset
Development shifts toward polish, performance, and building systems meant to scale.
Studio Identity Forms
DarkLoom Studio's branding, structure, and public-facing presence begin to take shape.
Transition to Unreal Engine
Development fully moves to Unreal Engine to achieve higher visual fidelity and improved production workflows, with prior progress carefully migrated.
Focused Forward
Active development continues with strong emphasis on quality, iteration, and long-term sustainability.